Alpha's Wizard Light
(Alteration, Evocation)

Range:  10 yards per level
Components:  V, S, M
Duration:  1 turn per level
Casting Time:  1 round
Area of Effect:  30-foot radius sphere
Saving Throw:  None

This spell creates a pearly-white globe of light equivalent to continual light (q.v.). Within the area of effect, all shadow and darkness (even of magical origin) is dispelled, and all hidden or invisible creatures or objects are outlined in a pale blue radiance which lasts as long as the wizard light itself, even if the object or creature so outlined moves out of the area of effect. Further, all glyphs of warding, symbols, and other magical writings and wards are revealed, glowing a luminous blue, and the area of effect of such wards is similarly outlined.
This spell does not reveal astral, ethereal, or out-of-phase creatures, nor does it reveal purely mechanical traps and secret doors, although traps or secret doors disguised by or utilising magic will be revealed. A wizard using duo-dimension (q.v.) would appear as a thin line of blue radiance in mid air. This spell does not reveal what an illusion is hiding nor the appearance of an invisible creature (except for its outline), but merely reveals its presence and location. Hence, a cloak of displacement is useless within the wizard light. The light does not set off magical guards, but it does reveal the form of glyphs and such things for possible identification and deactivation. The material component for this spell is a diamond worth at least 500 gp.

